ChangeLog v3.7.1 FULL ROM
REMOVED ICS MUSIC
ADDED TRUE AOSP MUSIC
REMOVED HTC IME
ADDED THEMED LATIN IME (THANKS MELVIN)
REMOVED 60 MB MORE OF HTC FRAMEWORK AND SENSE OVERLAY
REMOVED HTC ALBUM
ADDED TRUE AOSP GALLERY 3D
REMOVED SENSE MMS APP
ADDED PORTED CM7 MESSAGING APP (YES MMS WORKS)
REMOVED ADW LAUCHER
ADDED PORTED GINGERBREAD LG G2X LAUNCHER
REMOVED ALL HTC SENSE SOUNDS
ADDED IN DROID 1, DROID X, AOSP, AND CM7 SOUNDS
MODDED BUILD.PROP
REMOVED NEXUS S BOOT ANIMATION
ADDED GREEN ANDROID COIN ANIMATION
REMOVED CM7 WALLPAPERS
UPDATED GMAIL
ADDED DATA APP FOLDER
UPDATED UPDATER SCRIPT (NO MORE MANUALLY WIPING, JUST FLASH)
REMOVED A BUNCH OF UNNEEDED FILES
REMOVED ALL HTC WEATHER SOUNDS AND IMAGES FROM HTC RESOURCES APK (50 FREAKING MB)
THIS ROMS TOTAL SIZE IS LESS THEN 145 MB (BIG THANKS TO XBOARDERS FOR HIS HELP)
ADDED MORE SCRIPTS FOR SPEED ENHANCEMENTS
UPDATED BUSYBOX
REZIPALIGNED AGAIN, ADDED ZIPALIGN SCRIPT
FIX PERMISSIONS ON BOOT SCRIPT
After a full week of using this ROM, I can say that this is one of the best ones out there. It's surprisingly fast with minimal Sense: only enough to keep the camera working. It's a good ROM to use daily, at least until ICS (Ice Cream Sandwich, or Android 4.0) comes out for the HTC Doubleshot.
Battery life is unbelievable, Quadrant Standard scores are about the same as his Doubleshot ROM; averaging at 2981, highest at 4101, run 20 times.
He is also looking into incorporating much more tweaks in the future, using scripts as he learns.
Overall I give this ROM a 7/10, for stability, functionality, and developer support. Many XDA users report using this ROM as a daily driver, and I can see why.
To get this ROM, visit Undeadk9's Senseless thread on XDA.
Edit: Using an aftermarket kernel really takes a toll on the stability of the ROM. The kernel I was using was Virtuous Unity's Version 2 kernel for the myTouch 4G Slide. Random reboots constantly happen, and it's gotten...irritating if anything. Just want to make a note that the Quadrant Scores above were gotten because of Virtuous Unity's kernel; I don't currently have the time to run a bunch of tests using the stock kernel, but my initial results were around 2100-2300 (three tests).
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